“Our philosophy here is trying to bring a hardcore PC game to the Xbox to find the hardcore Xbox players, as opposed to ‘dumbing it down’ (as people say) to make it appropriate for what they perceive console players to be,” said Chris. “We believe console players are just as capable as PC players, so we’re going to give them a similar experience.”
With coming off the successful launch of Path of Exile’s 3.1 launch, Grinding Gear Games has released an XBox One version for nearly every region around the world. Path of Exile on XBox One, like it’s bigger PC brother, is free to play and can be found simply by searching for it on XBox One store. Players can also buy POE xbox currency.
You might be wondering what the difference is or what may be missing between the PC version and XBox One version. Well for starters, the XBox One version as you might imagine uses controller rather than keyboard and mouse. Because of this, navigating menus and such is going to feel quite different. The UI as seen in the trailer, is also dramatically different. Reading from around the web, the community seems split on it’s design while also noting a lack of an option to scale the UI to a different size. There are no chat channels, no custom loot filters, no guilds, and there is no cross-play with PC. As far as when or if any of those missing features would make it to XBox One is anybodies guess.
Trading is also handled quite differently. Chris described the system as a ‘garage sale’ where players can search for a type of item and hundreds of choices will come out: some good and others not so much. This type of system would be more much convenient with a controller while not allowing players to instantly upgrade themselves with the perfect gear.*
Path of Exile is free to play, so if you own an XBox One, I see no reason not to try it. If anything, the more people are playing and giving feedback, the better and faster support it will likely get in future patches.